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تعداد ۱۶ پاسخ غیر تکراری از ۱۶ پاسخ تکراری در مدت زمان ۰,۵۰ ثانیه یافت شد.

1. Advances in sport science and computer science

  • اطلاعات استناد دهی
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Author: editor, Mark Zhou, Hong Kong Education Society, Hong Kong.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer science -- Congresses.,Sports -- Data processing -- Congresses.,Sports sciences -- Congresses.

Classification :
GV713
.
E358
2014

2. Beginning 3D game development with Unity :

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Author: Sue Blackman.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Unity (Electronic resource),Computer adventure games.,Computer games-- Programming.,Three-dimensional display systems.,Video games-- Design.

Classification :
QA76
.
76
.
C672
B58
2011

3. Breaking out of the games industry /

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Author: Matthew M. White.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Video games-- Design-- Vocational guidance.,Video games industry-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board.

Classification :
HD9993
.
E452
W55
2019

4. 3D game programming all in one /

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Author: Kenneth C. Finney.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.

Classification :
QA76
.
76
.
C672
2004eb

5. Developing 2D games with Unity :

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Author: Jared Halpern.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Unity (Electronic resource),Unity (Electronic resource),C# (Computer program language),Video games-- Design.,C# (Computer program language),COMPUTERS-- Programming-- Games.,Video games-- Design.

Classification :
QA76
.
76
.
C672

6. GPU Pro 360 Guide to Lighting

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Author:

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer graphics.,Graphics processing units-- Programming.,Light-- Computer simulation.,Computer graphics.,COMPUTERS-- Computer Graphics-- Game Programming & Design.,COMPUTERS-- Computer Graphics-- General.,Light-- Computer simulation.

Classification :
T385

7. Game anim :

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Author: Jonathan Cooper.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer animation-- Vocational guidance.,Video games-- Design-- Vocational guidance.,ART / Film & Video,Computer animation-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,PHOTOGRAPHY / Techniques / Cinematography & Videography

Classification :
TR897
.
7
.
C66
2019eb

8. Game design theory: a new philosophy for understanding games

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Author: Burgun, Keith

Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)

Subject: Design ، Computer games,Programming ، Computer games,Design ، Video games,، COMPUTERS / Programming / Games,، MATHEMATICS / Game Theory

Classification :
QA
76
.
76
.
C672
B86

9. General-purpose graphics processor architectures /

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Author: Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer architecture.,Graphics processing units.,Computer architecture.,COMPUTERS-- General.,Graphics processing units.

Classification :
T385
.
A243
2018

10. Holistic game development with Unity :

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Author: Penny de Byl

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Unity (Electronic resource),Unity (Electronic resource),Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games.,Video games-- Design.

Classification :
QA76
.
76
.
C672
D42
2019

11. Joe Grand's "best of" hardware, wireless & game console hacking :

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Author: Joe Grand [and others].

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Hackers.,Video games-- Design.,Wireless communication systems.,Computer games-- Programming.,COMPUTERS-- Internet-- Security.,COMPUTERS-- Networking-- Security.,COMPUTERS-- Security-- General.,Hackers.,Video games-- Design.,Wireless communication systems.

Classification :
QA76
.
9
.
A25
J64
2006eb

12. Learning Java with games /

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Author: Chong-wei Xu.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Java (Computer program language)-- Study and teaching.,Video games-- Programming.,Computer programming-- software development.,Computers-- Programming-- Games.,Computers-- Programming-- General.,Computers-- Programming Languages-- General.,Computers-- Programming Languages-- Java.,Games development & programming.,Java (Computer program language)-- Study and teaching.,Programming & scripting languages: general.

Classification :
QA76
.
73
.
J38

13. Procedural content generation for Unity game development :

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Author: Ryan Watkins.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.

Classification :
GV1469
.
3

14. The Handbook of Data Communications and Networks :

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Author: by W.J. Buchanan.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer Communication Networks.,Computer science.,Operating systems (Computers)

Classification :
TK5105
.
B995
2004

15. The game artist's guide to Maya /

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Author: Michael McKinley.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Maya (Computer file),Maya (Computer file),Computer animation.,Computer games-- Design.,Three-dimensional display systems.,Video games-- Design.,Computer animation.,Computer games-- Design.,COMPUTERS-- Programming-- Games.,Three-dimensional display systems.,Video games-- Design.

Classification :
TR897
.
7
.
M39
2005eb

16. Vintage games 2.0 :

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Author: Matt Barton.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Video games-- History.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board,Video games.

Classification :
GV1469
.
3
.
B37
2017
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